3Delight

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The overall process of setting up 3Delight(for Maya) with ButterflyNetRender is very straight forward:

Install:

(Windows):

  • 1. Install 3Delight (render node software) locally on all the Windows Rendernode machines (in the same location on all machines)


  • 2. Set the Install paths in the BNR Controller

Configure:

Configure paths and settings in BNR Controller:

In the BNR Controller:

  • 1. Turn on the '3Delight' platform: (Options->Configure->Select Platforms)


(if the name is missing you need to add the rendertype cfg file below)

  • 2. Set the location of the 'Rendernode.exe' (the local path on each Rendernode) (Options->Configure Platforms - 3Delight)
  • 3. Confirm you have the correct command line settings:

(download the updated 'File:Rendertype8.cfg' file and place into the BNR install folder - replacing the current one - Make sure the Controller is not running when you replace the file)

  • the command line settings should be: (Options->Configure Platforms '3Delight' - Settings button - Command Tab)

"%exe%" -r 3delight -rp %v1% -s %sf% -e %ef% -img %%framedir%\%v2%_#.iff

Restart:

Restart the BNR Controller.

Add:

Now add scene file for rendering: (make sure you select the '3Delight type'

After you add the scene - you will need to:

  • 1. Select the Frame range (Output Tab)
  • 2. Select the 'Passname' and 'Image name' (Output Tab)


Make sure you add the scene from the Shared Network folder (that all the rendernodes have access to - otherwise the rendernodes will not be able to load the scene)


Test:

The best way to test a to confirm the setup is working:

  • 1. Make sure Maya and 3Delight is installed on the controller (in the same location as the RenderNodes)
  • 2. Add a 3Delight scene into BNR
  • 3. Select the 'Render' Tab
  • 4. Press the 'Test Render Command" and then press 'Launch Locally'

This will run the same command the Rendernodes will get - but you will get to see more information directly. You will need to check the 'Task Manager' to see if the command is running in the back ground


  • Right click on the Scene and a select "Open Scene Trace Log folder" and you should find the output text "Render_*.txt" - Please open with notepad to view the text.

(note if you see *.csv files - these are BNR Controller state flows)