FPrime
The overall process of setting up 'FPrime Group' with ButterflyNetRender is very straight forward:
Contents
Install:
(Windows):
- 1. Install Lightwave and FPrime on the machine that will be running the BNR Controller - Make sure you 'clear' and 'scan' the plugins in layout to make sure the plugin cfg file is created.
Configure:
Configure the FPrime group type in BNR Controller:
In the BNR Controller:
- 1. Add new LW Group type (Options->Configure->Configure Groups -> LightWave Group settings tab
- 2. Select a LW Group thats not be used yet
- 3. Now you can use the 'Build Configuration Wizard' to build all the files and cfg files.
This will copy all the files to the network
- 4. Now you will need to manually copy the wsn.exe to the shared folder and in the group settings - change the name from lwsn.exe to wsn.exe
Restart:
Restart the BNR Controller.
Add:
Now add LightWave scene file for rendering:
After you add the scene - you may need to:
- 1. Select the FPrime group
Make sure you add the scene from the Shared Network folder (that all the rendernodes have access to - otherwise the rendernodes will not be able to load the scene)
Test:
The best way to test a new Lightwave setup:
- 1. Install a BNR Client locally on the Controller machine.
- 2. Add a Lightwave scene into BNR
- 3. Set the LWSN logging option - Options->Preferences This will output the rendering information to a file that you can later check
- 3. Only enable the rendernode thats running on the controller.
- 4. Now Modify the frame range to be just 1 frame and 'Start' the render job (Right click ont the Scene)
- 5. Now the rendernode should start rendering - If you get any errors - check the render logs:
- Right click on the Scene and a select "Open Scene Trace Log folder" and you should find the ae output text "Render_*.txt" - Please open with notepad to view the text.
(note if you see *.csv files - these are BNR Controller state flows)